jueves, 8 de noviembre de 2012


When I began working on this, I knew it would end up being different from everything else in my gallery, since until that moment I had always modeled serious characters. But this time, I based myself on my cartoonish drawing style.

I did this work for Templum on-line Magazine 3D Tutorial -->  
http://issuu.com/templumdigital/docs/templum_3_english

Modeled with 3D Max 2011, render with VRay/Mental Ray, and Postproduction with Photoshop CS5.

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